Chennai\/Mumbai<\/strong>: The Madras High Court<\/a> on Tuesday struck down the entirety of Part II of the Tamil Nadu Gaming & Police Laws (Amendment) Act, 2021, which banned betting or wagering in cyberspace<\/a> on poker<\/a>, rummy<\/a> and also games of skill if played for a wager, bet, money or other stakes, providing relief to gaming companies that have been challenging the law.

The issue pertains to a batch of pleas moved by
online gaming<\/a> companies challenging the ordinance passed by the state banning online games in November 2020. The court on Tuesday struck down the amendment, calling it unconstitutional, and said it is not against these games while stating that nothing in its order will prevent the government from introducing appropriate legislation on the issue conforming to Constitutional principles of propriety.

\"The court has accepted that running online games falls under the right to carry on trade and commerce guaranteed under Article 19(1)(g) of the Constitution and has asked the state government to introduce a proportionate, balanced and least-intrusive legislation to regulate the online skill-gaming industry, if they so desire. The historic verdict is a boost for the nascent and burgeoning
online gaming<\/a> industry,” technology lawyer Jay Sayta who appeared in the online gaming matter told ET.

Sayta said the provisions, that have been struck down by the court, \"obliterated the differentiation between games of skill and chance, which runs contrary to well-established jurisprudence laid down by the
Supreme Court<\/a>.\"

The petitioners argued that they were running legitimate businesses across the country and if these games were permitted to be played offline, then why were they being banned online. The state government on their part contended that youngsters were losing large sums of their earnings and savings playing these games online. The government also said that when these games are played for stakes, it becomes gambling.

“The
Madras High Court<\/a>'s decision brings a great amount of relief and direction for both industry and government to work towards enabling regulations. It's important for governments to engage with this sunrise industry and understand the various models and jointly formulate the way forward. Mere presence of money should not be held against this emerging industry and confused with betting and\/or gambling,\" Rameesh Kailasam, CEO, IndiaTech.org said.

Kailasam added that offline versions of these games when played online continue to require a prerequisite amount of skill which sets it aside from gambling and betting. Further, he said there are also constant efforts being made from the industry's side to ensure that fraud prevention mechanisms are in place so that no one player gets an unfair advantage over others.

“We welcome the order of the Madras High Court which iterates that the Court is not against online gaming, and calls for the government to devise a regulatory framework to provide clarity to the sunrise online gaming industry with a view to encourage investments leading to technological advancements as well as generation of revenue and employment,” Roland Landers, CEO, All India Gaming Federation (AIGF) said.

In a statement, the AIGF said that with the exponential growth seen in the industry over the last 3 years and the addition of newer business verticals like digital
eSports<\/a>, the federation felt the need to strengthen its self-regulatory process by adopting compliance audits. To reinforce its self-regulation process, AIGF recently announced its partnership with Arthur D. Little (ADL), the oldest and world-renowned international management consulting firm. The association will help AIGF through extensive compliance audits for all its members, the federation said on Tuesday.
<\/body>","next_sibling":[{"msid":85026496,"title":"Realme launches MagDart magnetic wireless charging solution","entity_type":"ARTICLE","link":"\/news\/realme-launches-magdart-magnetic-wireless-charging-solution\/85026496","category_name":null,"category_name_seo":"telecomnews"}],"related_content":[{"msid":"85006990","title":"Madras HC","entity_type":"IMAGES","seopath":"tech\/technology\/madras-hc-strikes-down-provisions-to-ban-online-gaming-companies-cheer\/madras-hc","category_name":"Madras HC strikes down provisions to ban online gaming; companies cheer","synopsis":false,"thumb":"https:\/\/etimg.etb2bimg.com\/thumb\/img-size-215979\/85006990.cms?width=150&height=112","link":"\/image\/tech\/technology\/madras-hc-strikes-down-provisions-to-ban-online-gaming-companies-cheer\/madras-hc\/85006990"}],"msid":85026543,"entity_type":"ARTICLE","title":"Madras HC strikes down provisions to ban online gaming; companies cheer","synopsis":"The issue pertains to a batch of pleas moved by online gaming companies challenging the ordinance passed by the state banning online games in November 2020. ","titleseo":"telecomnews\/madras-hc-strikes-down-provisions-to-ban-online-gaming-companies-cheer","status":"ACTIVE","authors":[{"author_name":"Dia Rekhi","author_link":"\/author\/479241730\/dia-rekhi","author_image":"https:\/\/etimg.etb2bimg.com\/authorthumb\/479241730.cms?width=100&height=100&hostid=268","author_additional":{"thumbsize":false,"msid":479241730,"author_name":"Dia Rekhi","author_seo_name":"dia-rekhi","designation":"Correspondent","agency":false}},{"author_name":"Gaurav Laghate","author_link":"\/author\/479243984\/gaurav-laghate","author_image":"https:\/\/etimg.etb2bimg.com\/authorthumb\/479243984.cms?width=100&height=100&hostid=268","author_additional":{"thumbsize":false,"msid":479243984,"author_name":"Gaurav Laghate","author_seo_name":"gaurav-laghate","designation":"Assistant Editor","agency":false}}],"analytics":{"comments":0,"views":101,"shares":0,"engagementtimems":505000},"Alttitle":{"minfo":""},"artag":"ET Bureau","artdate":"2021-08-04 07:46:30","lastupd":"2021-08-04 07:47:30","breadcrumbTags":["Supreme Court","eSports in India","Poker","Rummy","online gaming","cyberspace","eSports","Online gaming ban","madras high court","policy"],"secinfo":{"seolocation":"telecomnews\/madras-hc-strikes-down-provisions-to-ban-online-gaming-companies-cheer"}}" data-authors="[" dia rekhi","gaurav laghate"]" data-category-name="" data-category_id="" data-date="2021-08-04" data-index="article_1">

马德拉斯HC罢工条款禁止网络游戏;公司欢呼

这个问题属于一批请感动在线博彩公司挑战州通过的条例禁止网络游戏在2020年11月。

Dia Rekhi Gaurav Laghate
  • 更新2021年8月4日07:47点坚持
阅读: 100年行业专业人士
读者的形象读到100年行业专业人士
钦奈/孟买:马德拉斯高等法院周二否决了整个第二部分的泰米尔纳德邦游戏&警察法(修正案)法案,2021年禁止下注或者押注网络空间扑克,拉米纸牌游戏以及游戏的技能如果打了一个赌,赌注,金钱或其他股份,向游戏公司提供救济,挑战法律。

这个问题属于一批请感动网络游戏公司挑战国家通过的条例禁止网络游戏在2020年11月。法院周二驳回修正案,称之为违宪,并说它并不反对这些游戏而没有说明它的秩序将会阻止政府引入适当的立法问题上适当的符合宪法原则。

广告
“法院已经接受了网络游戏属于正确的进行贸易和商业担保在第十九条(1)(g)的宪法,并要求政府引入比例,平衡和least-intrusive立法规范在线skill-gaming行业,如果他们的愿望。历史的结论是促进新生和蓬勃发展网络游戏行业,“技术律师杰伊Sayta出现在在线游戏告诉等问题。

Sayta规定说,被法院驳回,”之间的分化了游戏的技能和机会,这有悖于行之有效的法律规定最高法院”。

请愿者认为他们在全国运行合法企业,如果这些游戏允许离线播放,那么为什么他们被禁止上网。州政府声称他们部分年轻人失去了大笔的收入和储蓄网上玩这些游戏。政府还表示,当这些游戏是为股权,它变成了赌博。

马德拉斯高等法院的决定带来大量的行业和政府救济和方向努力使法规。重要的是政府与这个朝阳产业和理解各种模型,共同制定未来的发展方向。仅仅存在金钱不应该举行了反对这个新兴产业和困惑赌博和/或赌博,”Rameesh Kailasam, CEO, IndiaTech.org说。

广告
Kailasam补充说,这些比赛时的离线版本在线继续要求必备的技能集它除了赌博和博彩。进一步,他说也有不断的努力从行业的确保欺诈预防机制,没有一个玩家不公平的优势。

“我们欢迎的顺序迭代的马德拉斯高等法院,法院是不反对网络游戏,并呼吁政府制定一个监管框架提供清晰日出网络游戏产业,以鼓励投资导致技术进步以及一代的收入和就业,”罗兰•兰德斯首席执行官,全印度游戏联盟(AIGF)说。

AIGF说在一份声明中与指数增长的行业在过去的3年,添加新的业务垂直喜欢数字的电子竞技,觉得有必要加强自律过程采用合规审计。加强其自我调节过程,AIGF最近宣布其与阿瑟·d·小(ADL)合作,最古老和世界知名的国际管理咨询公司。协会将帮助AIGF通过广泛的合规审计其成员,联盟周二表示。
  • 发布于2021年8月4日上午07:46坚持

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Chennai\/Mumbai<\/strong>: The Madras High Court<\/a> on Tuesday struck down the entirety of Part II of the Tamil Nadu Gaming & Police Laws (Amendment) Act, 2021, which banned betting or wagering in cyberspace<\/a> on poker<\/a>, rummy<\/a> and also games of skill if played for a wager, bet, money or other stakes, providing relief to gaming companies that have been challenging the law.

The issue pertains to a batch of pleas moved by
online gaming<\/a> companies challenging the ordinance passed by the state banning online games in November 2020. The court on Tuesday struck down the amendment, calling it unconstitutional, and said it is not against these games while stating that nothing in its order will prevent the government from introducing appropriate legislation on the issue conforming to Constitutional principles of propriety.

\"The court has accepted that running online games falls under the right to carry on trade and commerce guaranteed under Article 19(1)(g) of the Constitution and has asked the state government to introduce a proportionate, balanced and least-intrusive legislation to regulate the online skill-gaming industry, if they so desire. The historic verdict is a boost for the nascent and burgeoning
online gaming<\/a> industry,” technology lawyer Jay Sayta who appeared in the online gaming matter told ET.

Sayta said the provisions, that have been struck down by the court, \"obliterated the differentiation between games of skill and chance, which runs contrary to well-established jurisprudence laid down by the
Supreme Court<\/a>.\"

The petitioners argued that they were running legitimate businesses across the country and if these games were permitted to be played offline, then why were they being banned online. The state government on their part contended that youngsters were losing large sums of their earnings and savings playing these games online. The government also said that when these games are played for stakes, it becomes gambling.

“The
Madras High Court<\/a>'s decision brings a great amount of relief and direction for both industry and government to work towards enabling regulations. It's important for governments to engage with this sunrise industry and understand the various models and jointly formulate the way forward. Mere presence of money should not be held against this emerging industry and confused with betting and\/or gambling,\" Rameesh Kailasam, CEO, IndiaTech.org said.

Kailasam added that offline versions of these games when played online continue to require a prerequisite amount of skill which sets it aside from gambling and betting. Further, he said there are also constant efforts being made from the industry's side to ensure that fraud prevention mechanisms are in place so that no one player gets an unfair advantage over others.

“We welcome the order of the Madras High Court which iterates that the Court is not against online gaming, and calls for the government to devise a regulatory framework to provide clarity to the sunrise online gaming industry with a view to encourage investments leading to technological advancements as well as generation of revenue and employment,” Roland Landers, CEO, All India Gaming Federation (AIGF) said.

In a statement, the AIGF said that with the exponential growth seen in the industry over the last 3 years and the addition of newer business verticals like digital
eSports<\/a>, the federation felt the need to strengthen its self-regulatory process by adopting compliance audits. To reinforce its self-regulation process, AIGF recently announced its partnership with Arthur D. Little (ADL), the oldest and world-renowned international management consulting firm. The association will help AIGF through extensive compliance audits for all its members, the federation said on Tuesday.
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