\"\"
<\/span><\/figcaption><\/figure>CA Media-funded character entertainment company Graphic India<\/a> is expanding its presence in gaming with the launch of its first game on Roblox<\/a>, the global online gaming<\/a> platform that has 66 million daily active users.

\"We focus on creating great characters and stories that transcend mediums and platforms across films, comics, animation, games and more,” Graphic India founder
Sharad Devarajan<\/a> told ET. “The Roblox platform is the perfect fit for us because it creates an amazing opportunity for all storytellers and content creators.\"

The company will be launching a total of five games on Roblox with plans to scale up the offerings beyond that.

\"In addition to this first game, ‘
Superpower Simulator<\/a>: Chakra’ releasing May 4, we have two more in production for this year and two more in development for next year,\" Devarajan said.

The company's monetisation strategy focuses on maximum adoption of its games by keeping them free and partnering with global brands to help them connect with those audiences.

The company is targeting a wide range of audiences and age groups for its games.

\"While 'Superpower Simulator: Chakra' will skew a bit towards a younger 6-to-12-year demographic, the next game we will be announcing later this year will be a big mythic game targeting an older audience of 14 to 25,\" he said.

He further stated that Graphic India will be leveraging the Roblox platform to launch interactive experiences for Indian and global consumers. It aims to become the first big Roblox developer from India.

\"We are betting that Roblox will play a powerful part in exploring the future of immersive storytelling, especially for India’s massive 650 million digitally-connected youth market,\" Devarajan added.

The Graphic India founder said the company's ambition is to help lead a new Roblox revolution in India by pulling in millions of first-time users from the country and giving them a unique experience around high-quality unique Indian characters, stories and themes.

He believes that this is the opportune time to bring India’s own unique world view and mythic storytelling to the world. \"With 66 million global daily active users and a thriving ecosystem of developers to create and launch relatively fast and cost-effective experiences, Roblox becomes a perfect conduit to take our IP to a massive global audience,\" he said.

The character entertainment company, which focuses on creating superheroes, comics and stories that are uniquely Indian through mobile and digital platforms, is currently producing 200 episodes of animation content across TV and digital platforms.

It has forged partnerships with streaming platforms like Disney+ Hotstar and
Amazon Prime Video<\/a>, besides children’s TV channels like Disney India and Cartoon Network.

It raised $1.1 million in a pre-seed funding round in early 2022 with participation from co-founders of Twitch, Rotten Tomatoes, Crunchyroll, Kabam, 9GAG and Junglee Games.
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图尺度印度看起来与Roblox新推出游戏业务

公司将推出共有5场比赛在Roblox计划扩大产品除此之外。

Javed Farooqui
  • 更新5月4日,2023年在12点坚持
CA Media-funded字符娱乐公司图形的印度正在扩大其在游戏推出的第一场比赛吗Roblox,全球网络游戏平台,每天有6600万活跃用户。

“我们专注于创造伟大的人物和故事,超越媒介和平台在电影,漫画,动画,游戏和更多,”印度创始人图形这位Devarajan告诉ET。“Roblox平台是适合我们,因为它创造了一个惊人的机会讲故事和内容的创造者。”

公司将推出共有5场比赛在Roblox计划扩大产品除此之外。

广告
“除了这第一场比赛,超级大国模拟器:脉轮的释放5月4日,今年我们有两个更多的生产和发展两个明年,”Devarajan说。

采用公司的盈利战略关注最大的游戏让他们自由和与国际品牌合作,帮助他们与观众沟通。

公司针对广泛的观众和年龄段的游戏。

”,而“超级大国模拟器:脉轮”将向年轻6-to-12-year人口倾斜一点,下一场比赛我们将宣布今年晚些时候将是一个很大的神话游戏针对14岁到25岁的老观众,”他说。

他进一步表示,图形印度将利用Roblox平台推出印度和全球消费者的互动体验。它的目标是成为第一个大Roblox开发者来自印度。

“我们打赌Roblox将发挥强大的一部分探索未来的身临其境的故事,尤其是对印度的6.5亿digitally-connected青年市场,”Devarajan说。

图形印度创始人表示,该公司的目标是帮助领导一个新的Roblox革命在印度把数以百万计的首次用户周围的国家,给他们一个独特的体验高质量的印度独特的人物,故事和主题。

广告
他认为这是合适的时间把印度独特的世界观和神话故事。“6600万年全球每日活跃用户和一个繁荣的生态系统的开发人员创建和启动相对快速和具有成本效益的经验,Roblox成为一个完美的管道采取我们的IP,一个巨大的全球观众,”他说。

字符娱乐公司,专注于创建超级英雄漫画和故事,通过移动和数字平台独特的印度,目前生产的200集动画在电视和数字平台上内容。

这都与流媒体平台建立了伙伴关系像迪斯尼+ Hotstar和Amazon Prime的视频儿童电视频道,除了像迪斯尼印度和卡通频道。

它筹集了110万美元的种子计划在2022年初一轮融资参与联合创始人的抽搐,烂番茄,Crunchyroll, Kabam 9呕吐和Junglee游戏。
  • 发布于2023年5月4日上午11:44坚持
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\"\"
<\/span><\/figcaption><\/figure>CA Media-funded character entertainment company Graphic India<\/a> is expanding its presence in gaming with the launch of its first game on Roblox<\/a>, the global online gaming<\/a> platform that has 66 million daily active users.

\"We focus on creating great characters and stories that transcend mediums and platforms across films, comics, animation, games and more,” Graphic India founder
Sharad Devarajan<\/a> told ET. “The Roblox platform is the perfect fit for us because it creates an amazing opportunity for all storytellers and content creators.\"

The company will be launching a total of five games on Roblox with plans to scale up the offerings beyond that.

\"In addition to this first game, ‘
Superpower Simulator<\/a>: Chakra’ releasing May 4, we have two more in production for this year and two more in development for next year,\" Devarajan said.

The company's monetisation strategy focuses on maximum adoption of its games by keeping them free and partnering with global brands to help them connect with those audiences.

The company is targeting a wide range of audiences and age groups for its games.

\"While 'Superpower Simulator: Chakra' will skew a bit towards a younger 6-to-12-year demographic, the next game we will be announcing later this year will be a big mythic game targeting an older audience of 14 to 25,\" he said.

He further stated that Graphic India will be leveraging the Roblox platform to launch interactive experiences for Indian and global consumers. It aims to become the first big Roblox developer from India.

\"We are betting that Roblox will play a powerful part in exploring the future of immersive storytelling, especially for India’s massive 650 million digitally-connected youth market,\" Devarajan added.

The Graphic India founder said the company's ambition is to help lead a new Roblox revolution in India by pulling in millions of first-time users from the country and giving them a unique experience around high-quality unique Indian characters, stories and themes.

He believes that this is the opportune time to bring India’s own unique world view and mythic storytelling to the world. \"With 66 million global daily active users and a thriving ecosystem of developers to create and launch relatively fast and cost-effective experiences, Roblox becomes a perfect conduit to take our IP to a massive global audience,\" he said.

The character entertainment company, which focuses on creating superheroes, comics and stories that are uniquely Indian through mobile and digital platforms, is currently producing 200 episodes of animation content across TV and digital platforms.

It has forged partnerships with streaming platforms like Disney+ Hotstar and
Amazon Prime Video<\/a>, besides children’s TV channels like Disney India and Cartoon Network.

It raised $1.1 million in a pre-seed funding round in early 2022 with participation from co-founders of Twitch, Rotten Tomatoes, Crunchyroll, Kabam, 9GAG and Junglee Games.
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